I get this weird, nagging feeling each day projects are due. I wonder about the outcome. I second-guess the assignment. I think about how the presentation of the projects might go awry. I’m nervous, mainly because once we start in on the projects I really have no idea what will happen next. If I had to predict that we would see the bear again, or that someone would be spit on or sat on, or that someone would cut their hair I would have found it impossible. As the “author,” or perhaps I should say “originator” of the Fluxus inspired pieces for today all of the students were in the same position that I was in. They did not know what would happen next either. If part of understanding how we got to where we are today in terms of aesthetics and the production of artworks is dealing with the notion of “postmodernism,” then I think we got a good look at it today.
Traditionally, or at least in a traditional sense, creating artworks has a certain amount of intention as part of the process. That typically goes hand in hand with controlling the elements involved – whatever they may be. This gives rise to the idea of training or skill or what have you. This gives rise to certain assumptions or “rules” of art. It also gives rise to the notion of “good” art and “bad” art depending on how these rules and the results are interpreted. The ideas developed by the Futurists, Dadaists, Surrealists works to crack this open – basically the list of techniques I included on day thirteen. After these folks, Cage is a turning point in that his development of indeterminacy helps fuel the succeeding generations. I loved the point that if all you have is a hammer you tend to treat everything like a nail. The techniques developed by these folks doesn't necessarily function like a hammer and therefore the product isn't necessarily a nail.
What I really loved about the Fluxus pieces is that they are suggestions for a direction. That is really about it. They provide a great deal of room for interpretive possibilities. As the students saw today, what someone else was able to make out of their pieces was not necessarily what they had imagined or intended in creating them. Aside from that, the class today was just fun. Noisy, loud, punctuated with laughter and movement – much more interesting than simply listening to me drone on and on about the Fluxus folks. I recall that the last time I did this exercise in class it was a much more somber affair, much less interaction between “performer” and “watcher.” In away the presentations today had the same quality that Bob and I saw with the first Virtual Worlds projects – the sort of barely structured chaos of the avatar presentations. And like those projects, I really didn’t know what to expect next.
Starting with the idea of students as creators, interpreters, and life-long learners we discussed the pieces with these questions:
In composing these pieces what did you aim for?
As the "author" what do you have control over?
Anyone surprised by the interpretation?
Who is the artist here?
What does indeterminacy allow for?
How do you watch the pieces you wrote?
How do you approach interpreting these pieces?
Did the musical, sculptural, and performative ideas have any bearing on interpretation?
Where is meaning located?
But in that moment when the pieces were performed we all watched, we all listened, none of us with any more knowledge of what to expect than another. The comment that “I didn’t realize that they were performing my piece until they read the card at the end” is a great jumping off point for a discussion of the “open work.” So – the plan for the next class is to weave all of these observations from the projects in the first half of the term into a conversation about modernism and postmodernism, open works and process. I am debating the parameters of the Gen Art project only because I really don’t want to back off of where we are at this point, but I do want to focus our attentions a bit more on the analytical aspects of the course. The Gen Art project is really a continuation of the Fluxus pieces in that it is designed to make the “creator” step back from the project and watch what happens. After that we begin to shape the ideas a bit more specifically engaging in a conversation about The Situationists, The Bauhaus, Auto-Destructive art and then post-digital. It is hard to believe that we are only half way through the term. The trick will be trying to sustain this level of energy until May.